The most notable is the inclusion of masks that grant temporary powers. Most of the new features build on the core of Crash. I particularly loved some of the inventive boss battles, including one against a giant squid that you attack with a bunch of floating rats. There are also some great set-pieces, including some especially tense scenes where a big bad enemy is chasing you, and one wrong move means starting over. You still spend most of your time bouncing on bad guys, and smashing boxes to collect pieces of fruit. Instead of changing the formula, the developers have attempted to build on it with some new ideas.
![game crash bandicoot game crash bandicoot](https://cdn.mos.cms.futurecdn.net/ANRr4J9pMaSZRd6CotC6QD.jpg)
This structure remains largely intact in It’s About Time. Super Mario 3D All-Stars is a wonderful history lesson Occasionally the perspective shifted to a side-scrolling perspective, with the odd boss battle to mix things up. While contemporaries like Super Mario 64 focused on exploring large, open spaces, the original Crash trilogy was much more straightforward players essentially ran down a hallway, jumping on bad guys and collecting items. Not much has changed in the intervening years.
![game crash bandicoot game crash bandicoot](https://cdn.akamai.steamstatic.com/steam/apps/731490/capsule_616x353.jpg)
GAME CRASH BANDICOOT SERIES
And it turns out none of that has changed in the latest entry.Ĭrash Bandicoot 4: It’s About Time is the first mainline Crash game since 1998, back when the series was a PlayStation exclusive developed by Naughty Dog, a studio now best known for Uncharted and The Last of Us. It has smaller ambitions, but is much more focused as a result. Even still, there’s something distinct about Crash: the over-the-shoulder perspective, the bouncy movement, the oh-so-’90s vibe. It doesn’t offer the sheer joy of movement and discovery that has propelled the Super Mario games, nor the technical spectacle that drives each new Ratchet and Clank title. The Crash Bandicoot series has always occupied a strange place in the pantheon of platform games.